Expert Difficulty

The Jail Cell

Designed and built by Tyler Renner
  • 4 - 8 players
  • 60 min
  • 33% Escape rate
  • Ages 13+
  • $35 a person

Wrong place. Wrong time. Only about a third of teams make it out. Bring the friends who stay calm when the lights flicker.

FEAR LEVEL
DIFFICULTY
The Jail Cell escape room with barred cells, a warden's desk and a hanging lamp
Cell block hallway lined with barred cells in The Jail Cell escape room in Belleville, IL
Inside a prison cell with a steel toilet and chained bunk in The Jail Cell escape room
Barred cell and weathered prison wall inside The Jail Cell escape room in Belleville, IL
STANDARD

DETENTION

Designed and built by Tyler Renner
  • 4 - 12 players
  • 60 min
  • 75% Escape rate
  • Ages 10+
  • $35 a person

Welcome to Detention! Your teacher stepped aside and left you and your crew alone. You have one hour to break into the school computer and change your grades, if you want to pass!

FEAR LEVEL
DIFFICULTY
Detention escape room classroom with desks, a solar system display and a "Welcome to Detention" chalkboard
Rows of student desks and chalkboard in the Detention escape room at Escape 618
Detention escape room chalkboard filled with "I will not" lines next to the school computer
Detention escape room classroom with student desks and a "Welcome to Detention" chalkboard
Live actor
Our scariest room

THE HAUNTED
HOUSE

Designed and built by Tyler Renner
  • 4 - 8 players
  • 60 min
  • ??? Escape rate
  • Ages 16+
  • $35 a person

Alice has been alone in this house for many years. She'd like company. You have sixty minutes before she decides you are staying too.

FEAR LEVEL
DIFFICULTY
Alice, the ghostly doll in a Victorian dress, inside The Haunted House of Alice escape room

interstellar
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Each Game Includes

60
MINUTES

TEAM
BUILDING

ALL PRIVATE
GROUPS

$35
PER PERSON

All of our rooms have a 4 player minimum. A group minimum of 4 is required in order for us to give you the best experience in our rooms!

Welcome in,

I walked into my first escape room as a player and walked out disappointed. Used furniture. Torn paper. A game that felt thrown together on the way to the register. The feeling of “this could be so much better” is what Escape 618 is made of.

Every room in this building is hand-built. My team and I, in a basement workshop in Belleville, set piece by set piece. When the door opens, I want your friends to stop talking for a second. That pause is what we sell.

If you have played a chain escape room and felt like it was phoned in, this is the opposite.

Tyler A. Renner

Escape618

Hours
  • Monday By appointment
  • Tuesday By appointment
  • Wednesday By appointment
  • Thursday 3 PM, last game 9:30
  • Friday 3 PM, last game 9:30
  • Saturday 11 AM, last game 9:30
  • Sunday 11 AM, last game 9:30
BOOK CALL